Review: Reaper of the Wilds

Draft Priority: 4

Impact: 4

Stack Status: 4
Staple fo sho.


A champion brawler who also does… something else. Activated abilities that provide a meaningful mana sink. Pretty dope art, I guess. What else can you ask for? Well, a reasonable power and toughness that makes it reasonably dangerous without making it capable of dominating a game. You get that and you sort of have the total package for a Type 4 card, and this card is still badass without infinite mana.

Creatures die. With Reaper of the Wilds up in this piece, it’s actually almost guaranteed some creatures are going to be hitting the pooper in short order. Scry is good, and repeatable scry is even better. On offense or defense, the Reaper is practically unbeatable in a straight-up fight. There’s no complex strategies or subtle tricks to playing this card; just do what it’s obviously telling you to do. You know, that faint whispering in your ears you hear at night when you’re lying awake? It’s like, “Start a fire in your neighbour’s basement… nobody will know. You’ll be fine… the lighter is right there…” and then before you know it you’re prowling across the lawn half-naked with a lighter and your neighbour’s dog is barking like wild. You kind of realize what’s going on and go back to bed feeling terribly unsatisfied.


Overall: Four ARSON CARDS out of five


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